Fix a bug that caused an error after uninstalling the scene in some cases (caused by calling tViewPort even after uninstalling).For example, the current version of "Jump of sky" already supports frame-by-frame rectangular helpers, which can be used to change the collision size in real time by setting the helpers data in different frames.ġ-Turn on the display helpers in the database - avatar editor (or shortcut H to enable and disable)Ģ-select the helper for operation (polygons can be moved to the corresponding line double-click to add a point)Įngine - Bug fix. Note: This function needs to be called by code, and eventually the template will be used or not. For example, if the template only supports rectangular helpers, you can turn off the other shapes so that only rectangular helpers can be used in the production. Custom Editor Support: Add custom helper configuration in Menu - Custom Editor, you can configure which shapes of helpers are displayed in the current editor.Helper list: Show all helpers, each helper can be set off display and locked individually (and the whole helper list can be hidden). ![]() Shape support: rectangle, circle, triangle, polygon, line, oval, none.Frame-by-frame helper: Support different frames to store different helper data, the game can get the helper data of the current frame according to the current frame of the avatar.
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